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/vr/ - Retro Games

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>> No.5883507 [View]
File: 263 KB, 1270x950, hyd.jpg [View same] [iqdb] [saucenao] [google]
5883507

All right, here's my second attempt at making a map. It takes the MAP02 slot, uses DOOM2.wad as the IWAD, and is in Boom format. I tried experimenting with new things - more verticality, deaf monsters, blinking lights, transparency, importing new textures and sprites. It's still quite short and linear, but I think that this one ended up better than the first one.

http://www.mediafire.com/file/4cs7igyd75ja7ow/HYDROGAR.wad/file

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