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/vr/ - Retro Games

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>> No.6113854 [View]
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6113854

>>6113179
Retro game collecting hit its peak in 2017 and has been on a slow decline since. Just look at most of the values on Price Charting, they're trending downwards and have been. The people that fueled the retro collecting fad were people aged 5 to 18 during the time the SNES was around, and all those people were now old enough to have careers that afforded them disposable income. At this point in their lives it was appealing to collect momentos from their childhood, and for most 90s kids that was video games. People jump in, prices skyrocket, but the nostalgia party never lasts.

This same exact trend can be seen with the toy collector market and how it peaked in the late 90s, and by the late 2000s prices has crashed. Same with Baseball cards in the late 80s and early 90s, Atari in the early/mid 2000s, and comics in the 90s. Same exact situation.

I don't want to sound like one of those doom and gloom faggots, but I can see most retro games being half their price in the ocming years, with the exception of genuinely rare stuff since that stuff is so rare and limited that there will always be a lot more people wanting it then what's available.

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