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/vr/ - Retro Games

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>> No.7705756 [View]
File: 268 KB, 1280x720, 1423445058787.jpg [View same] [iqdb] [saucenao] [google]
7705756

Did they even have anti-airs in the old MKs? How were you supposed to stop people from jumping at you other than the unwieldly uppercut?

>> No.5954850 [View]
File: 268 KB, 1280x720, 1423445058787.jpg [View same] [iqdb] [saucenao] [google]
5954850

>trying to copy the success of SF
>chose to go with a block button instead of back to block

Have they ever said why? Also, why a dedicated throw button? SF already had a proven method, why risk it with these alternate controls that, honestly, even today some people still don't like.

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