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>> No.9154351 [View]
File: 3.32 MB, 4032x3024, 20220805_162325.jpg [View same] [iqdb] [saucenao] [google]
9154351

Has anyone else experienced something like this with PSX games? Using Silent Hill to show it, I know for a fact its because of dithering and Silent Hill I think uses it the most out of any psx game.

I tried adjusting the colors and it made it slightly better but I cant figure out how to eliminate it completely even with the color test coming out clean on 240p test suite (this picture is before I adjusted the colors). I can post my OSD settings later, TV is a Toshiba 27AF443.

You might have seen me posting thie in another thread, I'm emulating but I hooked up to a monitor just to test and it doesnt happen there so its 100% a TV issue. On a monitor it looks like original hardware.

>> No.9150964 [View]
File: 3.32 MB, 4032x3024, 20220805_162325.jpg [View same] [iqdb] [saucenao] [google]
9150964

Trying to emulate Silent Hill 1 on a CRT and this happened. Its not like this on console, how do I fix this?

Using lr-pcsx_rearmed core on retroarch.

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