[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5587075 [View]
File: 2.39 MB, 768x672, Shodai Nekketsu Kouha Kunio-kun (SNES) [04].webm [View same] [iqdb] [saucenao] [google]
5587075

>> No.2544182 [View]
File: 2.39 MB, 768x672, Shodai Nekketsu Kouha Kunio-kun (Japan)(Ura 42b1)1.webm [View same] [iqdb] [saucenao] [google]
2544182

>>2544025

A little more about the hack:

>The addition of specific attack buttons and the ability to disable friendly fire balances out the increased difficulty in boss fights, since you will no longer be fighting the controls. They also fixed overpowered damage your character suffers when he is attacked by another player.

>I think the actual game becomes too easy once you complete the Shinsai/Namba sewer hideout, since you have too many "spells" that can increases your offensive and defensive strength and you can always spent all of your prepaid cards on Mamushi-Ken (Devil Fist) drinks to restore health and willpower points. It's all a matter of getting the proper equipment (which means following the "good ending") and level grinding. It's a good game, but definitely incomplete. Plus the final boss battle was a bit anti-climatic. His gun attack does very minimal damage. In the hack, not only are the other boss battles more difficult (without the cheapness of the original game), the final boss himself is quite a bit of a challenge. His stats are always on the same level as the player's and his gun attack does a one-hit kill. It took me quite a of thinking to overpower him.

>The patch also adds a cheat that allows you to change your sprite and palette to any of the ones used by the NPCs. You can even control the delinquent and biker bosses, as well as the final two bosses, and use almost all of their special moves. You can even play as the cop characters that only show up in a few scenes in the actual game.

>The only flaw the patch has is the fact that some of the new palettes used on certain NPCs tend to look a bit weird. This is mainly due to the fact that they use palettes that were designed for other NPCs in mind. It's not that big of a flaw, but it reminds me that I'm playing a ROM hack.

Damn i have zero knowledge of japanese can't find the way to turn off friendly fire at all.

Navigation
View posts[+24][+48][+96]