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>> No.6283875 [View]
File: 362 KB, 1920x1080, btsx_in_doom_eternal.jpg [View same] [iqdb] [saucenao] [google]
6283875

>>6283232
>>6283362
As it turns out it's a sourceport. I decided to have a bit of fun and got Back to Saturn X Episode 1 working on it. Strangely I couldn't get MIDI or MUS to work, so I'm guessing it's reading those from outside the wad itself.

I also managed to screenshot a ghosting effect too. I'm not sure if this is intended or not.

Here's how you do it:

1. Get SLADE
2. Get Whatever PWAD you want to play (e.g. Back to Saturn X Episode 1)
3. Navigate to "Doom_Eternal_Install_Location/base/classicmaps"
4. Make a backup of "DOOM2.WAD". Copy it somewhere, rename it with another file extension, whatever.
5. Open "DOOM2.WAD" in Slade.
6. Open whatever other PWAD in Slade.
7. Copy all files from the PWAD into "DOOM2.WAD". This might take a while.
8. Open Doom Eternal, go to your campaign and go to the main hub.
9. Go to the computer by going down the staircase and move past big glowing disk thing and opening the door there.
10. Use the computer.
11. Select the box on the right.
11a. If you haven't already done this, select the right open and enter "flynntaggart" as the code.
12. If you've done it correctly, you should see a custom title screen. Press New Game, and hopefully you'll start on a map that isn't Entryway.

Thank you for reading my port report.

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