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>> No.5113960 [View]
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5113960

>>5113942
HL2 probably had an effect but there's nothing technically stopping people going back to GoldSrc. I think the thing these days is that there's just nothing you can do with Half-Life that you couldn't just do in Unity for about the same effort. Like the big thing with HL was that it was cinematic, you could make your own little "movie" with a story and set-pieces and everything, but that's not a unique thing anymore.

Maybe if the combat was better, the scripting options just a little bit more advanced, it'd still be considered relevant.

>>5113953
Right?

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