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>> No.2493546 [SPOILER]  [View]
File: 389 KB, 800x600, 1435188848882.png [View same] [iqdb] [saucenao] [google] [report]
2493546

>>2493384
Shut Up And Bleed adds a lot of challenge (though maybe not in the best of ways).

I figure it'd fit well with Unloved, which is kind of a spooky mapset.

Going Down is rather challenging. Seen here with Shut Up And Bleed, here's where I fought a bunch of monsters in an arenaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-

>> No.2288280 [View]
File: 389 KB, 800x600, Screenshot_Doom_20150105_214917.png [View same] [iqdb] [saucenao] [google] [report]
2288280

>>2287481
It was an interesting map, also AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

>> No.2182115 [View]
File: 389 KB, 800x600, Screenshot_Doom_20150105_214917.png [View same] [iqdb] [saucenao] [google] [report]
2182115

>>2182093
Going Down, it's made by that Cyriak guy, pretty much the entire mapset is set in a high-rise building, the roof, the insides, all the floors, the basement, and what lies beneath, really cool and uses almost all stock textures, but in really cool and creative ways I never would have thought of.

>>2182097
A modified version of Shut Up And Bleed, it actually becomes way more playable, even really fun (though still flawed) if you increase the damage on all weapons and attacks by 5 to 10 points each. I also made it so some of the more fun and satisfying weapons allows you to carry more reloads (with the backpack), like the Deagle Brand Deagle, the Flamethrower (one of the best flamethrowers ever made for Doom), the Colt Railgun (or whatever it is), and the full-auto converted .22 Calico

The monsters are really cool as they are though, like this thing here in pic relaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Sorry, that thing just terrifies me something fierce.

>> No.2162743 [View]
File: 389 KB, 800x600, Screenshot_Doom_20150105_214917.png [View same] [iqdb] [saucenao] [google] [report]
2162743

>>2162732
GHAAAAAAAAAAAAAAAAAAAA



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