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/vr/ - Retro Games

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>> No.10033763 [View]
File: 236 KB, 1064x800, Screenshot 7.png [View same] [iqdb] [saucenao] [google]
10033763

>>10029156

>> No.9879079 [View]
File: 236 KB, 1064x800, Screenshot 7.png [View same] [iqdb] [saucenao] [google]
9879079

>>9878489
>What kind of puzzles do you absolutely hate to find in a point & click?
Ones that were just so zany I don't know why the creator thought "yep the solution for this puzzle will occur naturally to good players," like in pic related game.
>my eyes have turned to scrutiny to figure out what exactly made the great titles great
Humour was a big part of it. So for example my brother and I really liked Monkey Island series as kids, but we were pretty hopeless at the puzzles. It was just such a funny series to us back then, so we played them probably a lot more than people would normally play games they regularly struggle to advance in.
The problem is that some games liked to try and COMBINE the 'puzzle' side with the 'humour' side, thus leading to zany puzzles which are just harder to solve and these hybrid pizzles aren't actually that much funnier, like in Sam & Max Hit the Road (which is otherwise a beautiful game.)

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