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/vr/ - Retro Games

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>> No.9136530 [View]
File: 16 KB, 120x132, Rocketman.png [View same] [iqdb] [saucenao] [google]
9136530

>>9136289
Cool! Nice to hear some support for this.
Now we just need to decide what texture pack to use as well as monsters and assets.
I was thinking we could use pic-rel as one of the monsters, called Rocketman on Realm667. The sprite looks janky as hell, but he looks like a fat Russian/terrorist, which fits the theme. I could probably rig him up to to shoot exploding grenades or something.
>>9136302
We could do both. Russian WADs tend to have a strong urban and industrial theme, much like Die Hard.

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