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/vr/ - Retro Games

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>> No.4038894 [View]
File: 276 KB, 1920x1080, The-Original-Strife-Veteran-Edition-Is-an-Old-FPS-Built-on-the-Original-Doom-Engine-467537-2[1].jpg [View same] [iqdb] [saucenao] [google]
4038894

Playing though Strife now, and it's just kinda weird. It tries to do this immersive sim design like System Shock or Deus Ex where there's multiple ways to handle the same situation and even dialogue trees to presumably talk your way out of stuff. But every time you actually try to complete an objective, it's almost guaranteed that the alarm will go off, and everyone descends on you and it turns into a typical FPS.

And to make things weirder, objectives where you have to talk to someone won't be affected by what's going on, so you'll gun 5 guards down right in front of a factory manager and he'll still just ask for your ID and tell you not to cause trouble. The rebels storm the main base of The Order and kill the Controller who runs the AI of every soldier, but all the guards in the town don't seem to notice. It's an ambitious game, but it's so limited by the Doom engine that it loses coherence.

>> No.3292463 [View]
File: 276 KB, 1920x1080, strife.jpg [View same] [iqdb] [saucenao] [google]
3292463

is it pure nostalgia or was there something bout this games feel/plot that was never matched by other games?

i love it how in early 90s gaming, god tier science fiction (arthur c clarke, robert heinlein and asimov) and lovecraftian themes were the main inspiration.

then they switched to shitty star trek tier and faggy medieval fantasy

anyone else recognizes this?

>> No.2366113 [View]
File: 276 KB, 1920x1080, strife veteran.jpg [View same] [iqdb] [saucenao] [google]
2366113

I can't beat this because all of the maps are labyrinths. Too bad, because it was pretty cool up to this point.

Anyone else played it?

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