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/vr/ - Retro Games

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>> No.4582995 [View]
File: 88 KB, 640x480, 37479-Ridge_Racer_Type_4_[U]-6.jpg [View same] [iqdb] [saucenao] [google]
4582995

What got the most out of the N64? Dreamcast? SNES?

For me on PSX it's Ridge Racer Type 4. The game comes with a second disc, Ridge Racer Turbo which is the original game but re-programmed to run at 50 or 60 FPS. On that disc is a small dev commentary for the game that explains some of the things they did in RRT4, and that they were originally targetting 60FPS for that too. The game includes a very deliberately chosen colour palette for some weirdly realistic night time lighting, a primitive form of tesselation to increase the amount of polygons nearer to the screen to kill affine texture warping, frame buffer effects such as the tail light trails and all of this on the PSX's hi-res mode. Truely got the most out of the system. Honourable mention is Kula World/Roll Away apparently, which a testing program concluding it really was using 100% of the CPU and GTE for a simple puzzle game.

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