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>> No.4015572 [View]
File: 111 KB, 554x606, 1462377804007.png [View same] [iqdb] [saucenao] [google] [report]
4015572

>map has a bunch of brushes with non-integer plane points and vertices
>compile it anyway
>no leaks
>tfw Shub smiles upon you this day

>>4015532
QS like >>4015558 said is the go-to port; Mark V exists too and I'm not sure what functional differences there are because they share lots of features (including ports of each other's stuff). QS is more commonly used when testing though so I'd go for that.

QUMP RELEASE FUCKING WHEN
FINISH YOUR MAPS YOU TURDBURGLARS

>> No.3495447 [View]
File: 111 KB, 554x606, when you gib the shambler just right.png [View same] [iqdb] [saucenao] [google] [report]
3495447

>>3495442

Definitely. Quake is good for multiplayer but didn't become focused on multiplayer until 3 so the singleplayer is great in 1. It's alright in 2 but not as good.

>> No.3418659 [View]
File: 111 KB, 554x606, 1462377804007.png [View same] [iqdb] [saucenao] [google] [report]
3418659

>>3418651
Doom is a fun game. Welcome aboard.
Play some Quake too, that's fun as well.

>> No.3265124 [View]
File: 111 KB, 554x606, 1462377804007.png [View same] [iqdb] [saucenao] [google] [report]
3265124

Thanks mods.

>> No.3221376 [View]
File: 111 KB, 554x606, image.png [View same] [iqdb] [saucenao] [google] [report]
3221376

>>3221342
Quake 1 has just a sliver more story than quake 3.

>> No.3188909 [View]
File: 111 KB, 554x606, when_the_quadrun_is_just_right.png [View same] [iqdb] [saucenao] [google] [report]
3188909

>>3188473
The Shambler cracks me up, but they don't have eyes.
Reminds me I made this a while ago.



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