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/vr/ - Retro Games

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>> No.3295568 [View]
File: 44 KB, 320x240, T-26413G_10,,Sega-Saturn-Screenshot-10-Super-Tempo-JPN.jpg [View same] [iqdb] [saucenao] [google]
3295568

>>3292273
The thing is that most beloved old-school sprites were not done by actual animators. At least, not by people who took into account actual animation principles. Most old-school sprites, while much better than the indie clique bullshit of today, still lacked proper animation 2D fighting games historically have often been an exception, but even some of those are very choppy in motion like BlazBlue and the 2D Guilty Gears.

As far as side-scrollers go I honestly can't think of many games with full cartoon or well animated anime-like animation like Earthworm Jim and Darkstalkers.

A super-underrated game in that regard is Super Tempo. It's stylistically fantsatic and has great animation to boot.

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