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>> No.2232164 [View]
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2232164

So, while a lot of developers of awesome/top mods are here, let me pitch something that will likely be shouted down as stupid/impossible/etc...

DoomRPG, DRLA/M, Brutal, OBLIGE. 4 different mods, one wad generator. How hard would it be to take drpg/rla/rlm in their current state or similar, maintaining variety of weaponry and flavor of progression (statistical and weapon/armor, etc, perhaps add a few classes to the RL architecture), with brutal-esque weapons/hitboxes/modified more annoying AI? Then, oblige or something line it being tacked on as a front end to randomly generate levels based on difficulty parameters, also, maybe a "hardcore" (permadeath) option? Related to that - is there a way to make character permanence a thing? Like to save a character file rather than a save game, so to speak?

Before the trolls and shitposters come out of the woodwork, I don't want brutal taunts and rolls shit to infest the game, but the better ai, "beefier" sounding/feeling weapons, and the pseudophysics in the mod add a lot for me, personally, and having great rpg mechanics stacked with it sounds like a dream come true. The ketchup aspect of the mod, along with melee executions, I'm indifferent on - executions would be a nice touch, but doing them for all the different styles and colors and palette swaps in DRLM could be nightmarish, and is probably not worth it.

This comes up partially because I've had this idea or something like it for some time, and because mark is talking about adding classes and such to brutal... may be an excellent collaboration project.

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