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>> No.10049686 [View]
File: 453 KB, 1938x729, GZDoom vs DSDADoom.png [View same] [iqdb] [saucenao] [google]
10049686

So after someone pointed it out yesterday, I checked the lighing in another port. Why does GZDoom do this? Is there any way to disable it? The shadows farther from the player being darker make so much more sense, and is so much more atmospheric.

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