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/vr/ - Retro Games

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>> No.6135916 [View]
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6135916

>>6135907
>Xbox Morrowind

>> No.3985118 [View]
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3985118

>>3984893
Nothing really wrong with this except they aren't plugged in. The PSP sitting with the gameboys kinda bugs me though.

Sideways playstation makes me giggle.

>> No.3742000 [View]
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3742000

Every single one of you is full of shit.

It is a design choice. And the reason behind this design choice for the split screen only being in versus mode it's because of power limitation.
For rendering 2 full levels and keeping the frame rate silky smooth, a lot of extra hardware power would be needed.

Imagine if the console had to render 2 full Angel Island or Hydrocity zones at the same time. It would run like shit. A lot of extra ram, video memory and processing power would be needed.

The versus mode is only possible because the levels of this mode are purposely really small simple linear patterns with no enemies and reduced sprite sizes.


Every other answer is wrong.

>> No.3395413 [View]
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3395413

>>3394975
When he said "I know this game extremely well" I almost died laughing

>> No.1192996 [View]
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1192996

>>1192031
>back to Goodwill.

That's funny, you're funny.

>> No.798097 [View]
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798097

>>797951
>easy as shit
>took me less than a day

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