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/vr/ - Retro Games

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>> No.9496908 [View]
File: 298 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
9496908

Why did versions before 1.6 use two different hand models depending on the equipped weapon?

>> No.9121932 [View]
File: 298 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
9121932

blahhhh, home

>> No.8975158 [View]
File: 298 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
8975158

>> No.8797818 [View]
File: 299 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
8797818

Why did versions before 1.6 have two different arm models? Most were extremely veiny, but the knife looked a lot more natural.

>> No.7905856 [View]
File: 299 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
7905856

>>7902113
>>7902718
I used to host a 1.6 server for /v/ some years ago. Was fun.

>> No.7730557 [View]
File: 299 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
7730557

Nipper maps - Home

>> No.7710738 [View]
File: 299 KB, 1920x1080, nipper.jpg [View same] [iqdb] [saucenao] [google]
7710738

What are your favorite maps of all time for Half-Life and its mods?

For me, it's Nipper's Counter-Strike maps.

>> No.7696982 [View]
File: 299 KB, 1920x1080, blahhhh_shot0000.jpg [View same] [iqdb] [saucenao] [google]
7696982

Nipper maps are masterworks of liminal design

>> No.7693752 [View]
File: 299 KB, 1920x1080, blahhhh_shot0000.jpg [View same] [iqdb] [saucenao] [google]
7693752

Nipper maps - Home

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