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/vr/ - Retro Games

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>> No.3792348 [View]
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3792348

>>3792163
I think DD1NES holds up a bit better than DD1AC. Less broken combat system and not having to worry about slowdown because the hardware is pushing too many enemies makes for a more digestible experience. DD1NES even has a better Mission 2 boss (Jackie Chan wannabe > Lee brother head-swap), even though the Mr. T version of Abobo in the arcade version does have his charm. Hell, the sibling rivalry plot is kinda cool, even if it doesn't make much sense with the sequels.

>> No.3682670 [View]
File: 353 KB, 786x589, 484256_10.jpg [View same] [iqdb] [saucenao] [google]
3682670

>>3682654
I know, but the quality of the art is crappy in the U.S. manual (a lot of detail is missing) and it's missing the face portraits of the Lee Brothers shown in this image.>>3682626

>> No.3395176 [View]
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3395176

>>3387893
>>3387907
He doesn't look that far off from how he was depicted in the manual art for the first game. Neither design have the horseshoe mustache that he clearly sported in the arcade version though.

>> No.2392182 [View]
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2392182

>>2388817

>> No.2321052 [View]
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2321052

>>2321049

>> No.2193116 [View]
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2193116

I really like the instruction manuals and concept art of older games. Especially 8-bit games, when games were not graphically advanced enough to have detailed character designs, so the manual artist often went wild with their depictions of the game's characters. Nowadays, they just use CGI renders for everything.

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