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/vr/ - Retro Games

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>> No.5128724 [View]
File: 64 KB, 500x507, 1540678455687.jpg [View same] [iqdb] [saucenao] [google]
5128724

So what is it that makes you mod?

>> No.4786730 [View]
File: 64 KB, 500x507, 1524255819238.jpg [View same] [iqdb] [saucenao] [google]
4786730

What are the things in levels that hog resources?
I'm reading about guys that can't play maps but all I can think of is dynamic lights, the other resource hogging feature was some thing in a Mark level, the jungle one with the waterfalls. Which I can't see why as it was a sprite repeatedly spawning.

Asking to try and make sure my map can appeal more to more computers but it's using gzdoom features. My computer by comparison to most is a monster so I fear stumbling into shortcuts which devour resources.

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