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/vr/ - Retro Games

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>> No.5292741 [View]
File: 1.67 MB, 250x228, Battletoads.gif [View same] [iqdb] [saucenao] [google]
5292741

>> No.5281398 [View]
File: 1.67 MB, 250x228, fgc024btlvl02.gif [View same] [iqdb] [saucenao] [google]
5281398

>>5281287
This is low quality zoomer-tier bait, but it was not a "genesis thing". Code-based animation was widely used in sprite-based games even back in 3rd gen games because it's an efficient way of creating elaborate motion without having to store full frames of animation

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