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/vr/ - Retro Games

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>> No.6517098 [View]
File: 204 KB, 400x480, 1404944163485.gif [View same] [iqdb] [saucenao] [google]
6517098

I remember noticing the karts in SM64 were actually sprites as a kid, but then I ended up playing crash team racing and not actually realizing those were actually models.

it's a shame that passing sprites as a 3D object is just kind of completely dead as an effect now (outside of LOD purposes) because I always thought it was incredibly clever.

>> No.1370131 [View]
File: 204 KB, 400x480, innermachination.gif [View same] [iqdb] [saucenao] [google]
1370131

>>1366791
I can almost taste the autism

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