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>> No.5380935 [View]
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5380935

>>5377613
The purpose of stats in RPGs is to disconnect the skill of the player as a video game player from the in-game skills of the character that the player is playing as.

Without stats, a player with good gaming ability is able to jump into the game and make the character "good" at what he does without an in-game progression.

Having stats doesn't make it an RPG but if the character is being tested in some way as part of the gameplay, whether by enemies or needing to perform various difficult tasks, I think stats are unavoidable.

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