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>> No.9498247 [View]
File: 594 KB, 962x1578, Wii game sales.png [View same] [iqdb] [saucenao] [google]
9498247

>>9497734
Wii. As is pretty evident, Wii's console sales numbers (12 million in Japan, 48 million in NA, 40 million in other regions) were driven mostly by the casual games. NSMB and Mario Kart Wii were kind of in-between, and they sold big; but then it's all Wii Play, Wii Sports, Wii Fit, Wii Party, Mario Party, and other stuff like that (note though that many of those games were bundled). You have Brawl at #9, which again is in-between casual and hardcore, then you have Animal Crossing at #11, and finally something that more or less fits the definition of a "hardcore audience" game in Monster Hunter 3 at a little over 1 mln sold.
Mario Galaxy 1 and 2 both sit right under it, also selling slightly over 1 mln. So basically each one sold less than SM64 (1.9 mln) (that's considering N64 sold about 5.5 mln in Japan, and Wii did 12 mln). Zelda TP at #27 with 540k sold (OoT did 1.46 mln).

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