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>> No.618456 [View]
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618456

>>618245
>The only thing I can understand, once more, are people who were looking for a more "direct" connection from CT
Chrono Cross is much more of a direct sequel to Trigger than Dreamers. At the end of Cross, you have defeated all visible remnants of Lavos, the Reptites, and the machines. Cross connects with Trigger through all these aspects, plus the Porre invasion and the Kid and Lucca story.

Meanwhile, at the end of Radical Dreamers, Schala has merely remembered how she came to live again. There are no changes made to the world or to history. Only the characters have changed, and that's the "unstealable jewel" of the title. The only connection it has to Trigger is the mention of Porre and that Schala and Magus are main characters (and they're only really "Schala and Magus" for about two minutes in the entire game).

Radical Dreamers is much more straightforward than Cross, but that doesn't mean it's more of a "direct connection". Well, unless you're a fanboy who thinks that Magus being there means "direct connection". And even then, CT's DS ending implies that Magus IS in CC, so there you go.

I hadn't thought about the random encounters on Radical Dreamers, neat observation there. Still, at least from the times I've played it, they weren't all that frequent. And it is quite posible to screw yourself out of an ending by fighting lousily or doing stuff to annoy Kid during the game: if she doesn't like you enough, Lynx kills you, she doesn't use the Time Egg and it's game over. I've had that happen sometimes.

But yeah, if you don't like text adventures you won't like Radical Dreamers. Like I said, gameplay comparisons are moot because they're two entirely different genres. But we can and should compare the plots of Cross and Dreamers, especially since both have the same rough plot outline. It's just that one kept it lowkey and personal, and the other added forty characters and threw every dangling plot point of Trigger to have a more world-changing storyline.

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