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/vr/ - Retro Games

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>> No.7393687 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
7393687

I wish the Saturn version could get a fantranslation.

>> No.5377317 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
5377317

>>5377259
>being so bad at your job it tanks the company
>based

What the fuck do these kids mean when they use that word?

>> No.3978654 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
3978654

>>3978642
>t, fucking millenials

I was 20 when Lunar 2 came out and bought it with my own money. Then as now I'm entitled to express my displeasure over a shitty translation job. It's not the worst thing they did, but it's still lame and I am happy they closed down.

>>3978647
Also this.

>> No.3746040 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
3746040

this sluggish piece of shit.

>> No.3731532 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
3731532

Working Designs was notorious for tinkering with difficulties.

>> No.2417747 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
2417747

Treasure fan here, I really want to play Silhouette Mirage. Working Designs didn't butcher the game too much did they? If I want to understand anything I'll probably play that one.

>> No.2233478 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
2233478

Why didn't this get a sequel? It has an interesting fight system.

>> No.2212127 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
2212127

Never forget.

>> No.1779776 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
1779776

This game is so much better without music. It gives it an atmosphere.

>> No.1223368 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
1223368

Burn in hell, Working Designs.

>> No.1197684 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
1197684

>>1197680

>> No.630537 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
630537

I've never personally met anyone who's played Silhouette Mirage
>dat intro
http://www.youtube.com/watch?v=g7U8ZZKbguM

>> No.601013 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
601013

>> No.485079 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
485079

>>485034
Perhaps, but he found some way to fuck up almost every game the company ported over. If it wasn't god awful translations complete with shoehorned Clinton and Austin Powers jokes then it was utterly destroying the gameplay of otherwise awesome games. He deserves every ounce of cruelty I can muster.

>> No.363421 [View]
File: 142 KB, 256x253, Silhouette_Mirage.png [View same] [iqdb] [saucenao] [google]
363421

>>363271
>Working Designs retardation
I love them for what they released but FUCK THEM SERIOUSLY for some of the changes they made. The one that pisses me off the most is the Silhouette Mirage PS1 port.

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