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/vr/ - Retro Games

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>> No.4973443 [View]
File: 202 KB, 1502x643, logo test 10.png [View same] [iqdb] [saucenao] [google]
4973443

>>4973363
I didn't really think the gore looked that good, also the live grenade in his mouth I think plays on how frequently grenades are employed, they really are pretty much a core part of the gameplay. Every pickup is 6 grenades you can use as you want (the pickup also will leave grenades you can't carry, for later), as defensive hand grenades, offensive 37mm grenades, or a chemical weapon.

It also goes into how the simpleminded AI of Doom makes the monsters inherently just constantly aggressive, how even in the face of absolute death they do not stop and will continue to advance towards you, doing what they can to kill you.

>> No.4945990 [View]
File: 202 KB, 1502x643, logo test 10.png [View same] [iqdb] [saucenao] [google]
4945990

>>4945804
I also did one with him eating/spewing a bunch of guts, but it feels kind of meh to me as well.

Should I maybe just leave his mouth empty?

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