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>> No.9952156 [View]
File: 103 KB, 256x315, Half-Life_Blue_Shift_box.jpg [View same] [iqdb] [saucenao] [google]
9952156

>>9950525
>>9951138

Thanks for the suggestions. I'm looking for something like soldiers with helmets and body armor for the marines etc, when I said "sci-fi" I mean something like aliens : colonial marines or like black mesa security.

>> No.8989715 [View]
File: 103 KB, 256x315, Half-Life_Blue_Shift_box.jpg [View same] [iqdb] [saucenao] [google]
8989715

>>8989709
Maybe it's the cosplayer not finding better fitting gear idk.

>mall security
Looking at the Blue Shift boxart it looks like they have proper body armor. And dunno about "mall security", they're not quite as "military" as the marines for sure since they seem to be more on the inside dealing with scientists and other workers but they're still all armed.

Originally they were supposed to be straight up military police iirc (and enemies)

>> No.5849137 [View]
File: 103 KB, 256x315, Half-Life_Blue_Shift_box.jpg [View same] [iqdb] [saucenao] [google]
5849137

>the best half life wasn't made by valve
Contrarian opinion for this website, I know, but Blueshift is the only HF I can see myself returning to in the future.

>> No.4202106 [View]
File: 103 KB, 256x315, Half-Life_Blue_Shift_box.jpg [View same] [iqdb] [saucenao] [google]
4202106

Why does this game have so few weapons compared to Half-Life 1 and Opposing Force?

You don't even get the crossbow, tau cannon, gluon gun, hivehand, etc, from the original base game? They left out half the guns. This is especially poor compared to Opposing Force, which added the wrench, knife, desert eagle, displacer cannon, shock roach, spore launcher, barnacle grapple, M249 SAW, and sniper rifle.
And new enemies. Again, Blue Shift left out more from the base game.

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