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>> No.1272613 [View]
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1272613

>>1272575
>>1272556

Whether you scale it up with filters or no filters, it's going to look pretty terrible. The only way to do it would be a whole ton of editing for all the sprites.
Which won't be fun since y'know Samus has a whole ton of sprites and I'd need to do three/four new angles for every single one.

>>1272549

I'll admit I have no experience in this area, so I asked someone who's much more experienced than I am--he said that Metroid Prime doesn't have anything remotely resembling a chasecam, and even if it did the HUD is actually just a model hanging three inches away from the camera.

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