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>> No.3392290 [View]
File: 890 KB, 1105x1200, __bianca_s_daughter_dragon_quest_and_dragon_quest_v_drawn_by_pao_otomogohan__fab96705cf04b46cca0ff85cf5f6b646.jpg [View same] [iqdb] [saucenao] [google]
3392290

>>3392026
>you miss a lot of stuff. People told me it didn't matter, but i suppose they never got too far in the game.
That's not true. I played the entire game twice and only two of the early towns are untranslated late in the game, when they are supposed to be talking about how you killed Mudo.

You must have played one of the early versions of the patch instead of the mostly complete final version. Where did you download the game?

>>3392031
Party chat is nice, but the translation is a punfest and the graphics look like shit. It's not worth it in my opinion, at least for your first time.

>> No.3351961 [View]
File: 890 KB, 1105x1200, __bianca_s_daughter_dragon_quest_and_dragon_quest_v_drawn_by_pao_otomogohan__fab96705cf04b46cca0ff85cf5f6b646.jpg [View same] [iqdb] [saucenao] [google]
3351961

>>3351903
I use offensive most of the time. Normal is more balanced, because they will heal a half dead character instead of mindlessly attacking the enemy, but I like offensive more. You can change the tactics every turn anyway.

No MP is good if you want to go straight to the boss after you have already explored the dungeon. It will take longer to kill enemies if your mages don't use spells, which means that you will lose more HP, but you can heal with herbs.

Defensive can make physical characters parry and will make Cristo use upper to increase defense. I'm not sure what else it does.

Try out makes them use items and spells they would never use otherwise. But it's pretty random. The good part is that they can learn from this and use those spells more often under other AI settings if they are effective against certain enemies.

The AI has certain "disadvantages" that some people dislike, but I actually like them. For example, Alena will often parry when her HP is very low instead of destroying the enemy and ending the battle. It's stupid, but I think it's more realistic and gives Alena a bit of personality.

Brey will barely use buffs unless you have him "try them out" and he learns that they can be useful. But they are incredibly broken anyway, so it's for the best.

Actually, it's better if nobody ever casts bikill on Alena, so I'm glad Brey never does. I'm not sure if this is true for all the games in the series, but I'm pretty sure bikill makes it impossible to get a critical hit.

The AI does very smart things sometimes. Mara will automatically cast Bedragon when you encounter metal slimes, which is really nice. It totally wrecks them.

It's a shame that Bedragon doesn't affect metal slimes anymore from V onwards. The main character's best exclusive weapon is a staff that casts Bedragon for free. He's the only hero in the series that canonically has the power to turn into a dragon. That's awesome. Why isn't there any fanart of him turning into a dragon?

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