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/vr/ - Retro Games

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>> No.5828795 [View]
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5828795

>>5828642
I would say n64 and ps1 is the cutoff of retro.
Retro games work around the low fidelity and hardware limitations, often leaving the user’s imagination to fill in the gaps. Games like silent hill’s fog to hide render distance for example.
N64 had botchy hardware that is absolutely frustrating to emulate, which I think qualifies it for retro quirkiness. Although games like OoT or DK64 were able to be quite expressive and visual with their worlds.
Modern consoles are luxurious for developers now, most probably don’t need to understand the hardware since they have APIs and engines for that.

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