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/vr/ - Retro Games

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>> No.5795303 [View]
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5795303

>>5795115
D2 is boomer game

>> No.5688578 [View]
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5688578

>>5688469
I love Diablo I for the gloomy atmosphere and the descent into a single dungeon to hell. It gets darker and darker until you beat the bad guy at the end, and then it turns out you didn't. It's quotable, the few characters you meet give you enough to learn about them without being overbearing. I guess the biggest drawback is that it's slow, but that never really bothered me.
Diablo II's totally rad though. As much as I dislike the characters throughout most of the game changing every act, the mechanical depth, character options, and gameplay options are off the fucking charts insane. Seven classes, runewords, crafting, holy grail runs, min-maxing absurdity, the beautiful 3dfx Glide rendering, the SUPERB surround sound that I highly recommend everyone try with a supported sound card at least once, jumping from patch to patch piecemeal as a "time traveler," there is just so much to do in Diablo II. If you actually have six or seven friends you can have the most absurd LAN party in a demon-slaying slot machine.
I don't really like the potion chugging in the first two, which I guess Path of Exile and Diablo III offered all right alternatives, but that's about all I'll give them.
I honestly want to make a Diablo sort of game that mechanically and thematically hits a good midpoint between Diablo I and II, but I have no idea where I'd start, especially given how many homages, clones, and knock-offs there already are.

>> No.5626606 [View]
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5626606

>>5626410
Not really. I've got a PCI S3 Virge/GX that I could use for some API testing, but I hear generally speaking it's not too great and the compatibility is worse the newer the chipset. After trying to build several PC's to cover multiple eras of hardware graphics/sound support, I'm starting to realize that realistic compromises eventually need to be made. Trying to maximize DOS and Windows 98 coverage with a single Voodoo 5500 is a fool's errand, because the Voodoo 5500 will scale well beyond a Tualatin if FSAA is disabled, but then ISA slots start to disappear. Now, those few DOS Glide games that will work on a Voodoo 5500 will need a software level PCI card for sound, which might cause problems. Oh, and Pentium 4's hate the AGP 2X voltage anyway. All right, I guess I'll compromise and build an Athlon XP 3000+ system. Whatever, fine, the DOS games with the PowerVR can run with the compatibility mode on the Vortex. Oh, but because the Athlon XP doesn't do SSE2 instructions, no Battle .Net for me.

Oh, but Tomb Raider on PowerVR supposedly runs better alongside a much older PCI card, and Battle .Net is shit and the ladder only items are available in single player and missing runewords can be added with a text file. So yes, please learn to compromise, I tell myself. Perfection is the enemy of excellence.

>> No.5620979 [View]
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5620979

What version do you guys play for doing Holy Grail runs? From what I've read Azurewrath (crystal sword) only generates in 1.09, and after that it's replaced with an aura weapon. I've also heard if you make a "time traveler" character starting with version 1.0 and moving forward you can get some weird and fun uniques with different stat mods. I've got a fun Windows 98SE system with a Voodoo 5500 that I'd like to use for some shenanigans.

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