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>> No.5446341 [View]
File: 128 KB, 490x286, SchoolLunchPic.jpg [View same] [iqdb] [saucenao] [google]
5446341

>>5446240
>>5446248
at this age the schoolyard stuff doesnt get to me anymore
> you have to be at least 18 to post here.gif
Did your dad pack you a lunch in a brown paper bag like my daddy did back then?
Yknow when I went to school we had computers, but they were from a company called apple, and they used floppy disks.
Also they could whip you if you were bad, the principal had a paddle in his office and he could whip your ass with it and send you back to class and everyone knew what happened to you.

>>5446228
> SSG does 100/200/300, RL does 20-160, BFG numbers
patently false, because of how the RNG picks numbers. And heck a single SSG blast will blow through almost a quarter of the indexes on the list.
It would be a crazy math class probability project to work on to find out what the actual minimum damage would be for the SSG in doom 2 but for practicality sake you're looking at like 180-220.
- Same goes for the BFG, each of the spray damage traces rolls 15 dice and adds them together (that is you take 15 damage calls for 1-8 points each, which is very heavily weighted towards the mid-60s). Though the number of sprays you get hit with all depends on aim. Im not too happy with the bfg ball only doing 100-800, but if you use the weapon right then it wont matter too much. I think every time I have used the BFG at point blank range against a Baron it has destroyed it and fried other things too.

Unless you're a Cyberdemon or Spiderdemon the rocket launcher (from you, or the cyber) will cause 148-288 damage on a direct hit. Because you take the 20 projectile dice worth of damage but being hit directly DOES NOT exclude you from being hit with the 128 points of Splash Damage that comes with it.
I mean its still like Diablo 2 levels of randomness but unless im down to 6 rockets and im facing a Baron im okay with it.
> 1/3 chance to not one-shot an Imp
Shot placement is a bitch. But during the chaos of a fight you cant always aim. So there's always that 1/3 chance.

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