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>> No.10565706 [View]
File: 544 KB, 792x524, ff7_64.png [View same] [iqdb] [saucenao] [google]
10565706

>>10565486
i've been holding off on a 64 flash cart, desu i've got a cart for every game i could want probably, but RTYI 1.0 will be the first game i play on my shiny new flash cart

>> No.9717138 [View]
File: 544 KB, 792x524, ff7_64.png [View same] [iqdb] [saucenao] [google]
9717138

>>9717080
> would something like this be useful to study?
eh, i mean, it's going to be something along those lines of finding lists of skeletons, vertexes, colors, skin pointers, whatever / etc in the binary. i don't know much about DOS era 3d, hacking DOS era 3d games, or hacking 3d games in general, heh. maybe someone else here does.
>>9717105
> you can use the ppu viewer to directly change things in the rom if you wanna get dirty
well, you could, ...except it seems the Dragon Warrior IV text is compressed and encoded which is why that extractor / reinserter program exists, and if that's the case you can't just go around diddling bytes like you could with an uncompressed situation.

>> No.9271394 [View]
File: 544 KB, 792x524, ff7_64.png [View same] [iqdb] [saucenao] [google]
9271394

>>9271353
aite
>>9271204
whoops

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