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/vr/ - Retro Games

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>> No.2450253 [View]
File: 313 KB, 800x600, 1408649475308.png [View same] [iqdb] [saucenao] [google]
2450253

>>2450250
>You realize Zandronum's never going to catch up with ZDoom's git features for obvious reasons, right?

Ahh man fuck the git. How many mods actually use the post 2.7.1/1.8 features? How many of them could be downgraded enough to make them work with the stable releases?

Or are you implying that Zdoom is going to have good netcode before 3.0 makes it in?

>> No.1878589 [View]
File: 313 KB, 800x600, cyberbones.png [View same] [iqdb] [saucenao] [google]
1878589

>>1877463

something like a "runic shield" that reflects proyectiles based on their damage (like 4 imp shots or 1 baron)
a throwing hammer that stuns for 7? seconds if direct hits or staggers monsters in the area it lands for a bit, maybe you have to pick it up after, or, has a long cooldown(to avoid spam)
A slow-rof power fist which deals a large amount of damage and knocks-back in area

add a claymore :33

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