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>> No.352730 [View]
File: 141 KB, 640x480, crucified-dreams.jpg [View same] [iqdb] [saucenao] [google]
352730

>>351453
>Everyone acts like it's only okay to like doom.

What? When some shitcock comes into Doom threads and go "Quake/Marathon is better", who then gets pissed when people tell him to go make his own thread, that's just as bad as the other way around.


>Why is there such Doom fandom but so little for Quake?

Probably because it was simply more popular.
Doom also had more consistent themes. It's no secret that Quake is a cobble-job.
As much as I like the aesthetics of Quake, Doom just had a much more appealing style to me in every single way, faster pace, more monsters, the music, the color, the atmosphere.

>How far can you really take a doom map? There are huge limitations to what the engine can do.

Yes! Exactly! Limitations! That's part of what makes it so wonderfully interesting, to see what people can do with the engine, it always makes my heart skip a beat when I see some genial architecture that in some way breaks the limitations of the engine.

Or, for plain visuals alone, check out Crucified Dreams, the mapping is nothing short of beautiful.

>I really imagine it's due to the proliferation of stuff like the Doom comic that Quake never had...
Really? The fucking Doom Comic is your conclusion? If anything it only provided the community with some fun catchphrases.

What set off it's popularity is the same as most early Id games, shareware.

They put out the shareware aggressively, handed out as many as they could "sell them for 5, 10, 15, 20 dollars, give them away, we don't care, just get them out there," they put it up online for anyone to grab, gave them to magazines, their advertisement was largely word of mouth, giving people a good sample of their product, that they could pass around like a bong, they encouraged people to share it any way they wanted. Quake was similar, but not fully...

If you're really interested in Quake, the first three games are covered pretty extensively in Masters Of Doom, along with Wolfenstein and Keen.

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