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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.9593764 [View]
File: 187 KB, 1280x720, 1653675010920.png [View same] [iqdb] [saucenao] [google]
9593764

>>9593379
>couldn't find my old post, might've been actualy older than I expected but whatever -_-

I thought they're miniboss material since I don't remember seeing them outside of the "sandbox testing level" - That was why I initially thought of giving them an (anti-cheese) emergency "homing axe/mace-throw attack with (very) limited seeking duration or flight-time, one that's only used if you're at a simmilar distance away from them as the "Shambler Dance" logic operates on; but now I think that giving them just the Overlord's teleport ability would be enough to differentiate them a bit from other Wraths, maybe also make it work like it does in Drakemod on hard settings (enemies who can use it - Elite necromancers, Nemesant / Troglodyte and the Overlord instantly warp-away from the incoming rockets/grenades if their AI detects you shooting directly at them)
>also if the Axeman model still has the 'Maniac skin' included, please think about assigning a style-spawnflag to it that makes them have ~50% less health and no ranged attack compared to default Axemen

>> No.9411193 [SPOILER]  [View]
File: 187 KB, 1280x720, mark_v_0008.png [View same] [iqdb] [saucenao] [google]
9411193

>>9408580
The .zip is called "anevil" - lotsa half-baked ideas reused mostly in his later releases, but the TF-like interface shenaningans are unique to this mod
>Axe-knight is older than Coven of Ebony itself
I think this Maniac dude should be brought back to /VR/ as the proposed "melee-only" version of them instead of the SoE's "forest thugs"

>> No.8951018 [View]
File: 188 KB, 1280x720, aNewEvil.png [View same] [iqdb] [saucenao] [google]
8951018

Playing thru this abortion of a mod is so goddamn bizzarre

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