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/vr/ - Retro Games

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>> No.10142445 [View]
File: 911 KB, 1920x1080, 1594349985462.png [View same] [iqdb] [saucenao] [google]
10142445

>>10133590
>I wish that I could find that one Xcom fanart pic with your squaddie riding a Cyberdisc right now
Do these things come with custom sounds when riding one?

>> No.10051196 [View]
File: 911 KB, 1920x1080, 1594349985462.png [View same] [iqdb] [saucenao] [google]
10051196

Tell me please, what level is pictured here?

>> No.6588097 [View]
File: 912 KB, 1920x1080, mfxsp5.png [View same] [iqdb] [saucenao] [google]
6588097

>>6587815
there's not much new info, really. here's what we knew already:
- according to Willits (and possibly others), Reznor's soundtrack is in some legal limbo where the contract only allowed its use in the original CD form or something. this could just be corporate weaseling however, since Q2/Hexen 2/Kingpin/etc all come without OST on Steam as well (iirc)
- Reznor's soundtrack is 10 tracks.
- the only full copy of the Sonic Mayhem soundtrack to have made it onto the internet has 8 unique tracks and one duplicate tacked on at the end. it's in 128kbps and was shared by Romero with some fans.
- in the quake.rc of the Arcade edition there's a line: "cd remap 1 4 7 7 3 6 10 8 9 5 // remap tracks based on new MOD sound track". this is what initially led to the speculation.
- track1 represents the data track with the game itself. aside from track1, the remap command also lacks track2, leaving only 8 unique tracks after remapping.
- the remap command doesn't remap track11 to anything, but it's possible that this is what the duplicate track9 was for (though it seems dumb doing this instead of just editing the command)
- the Arcade edition also includes the expansions, both of which had soundtracks of their own. doesn't mean much, but worth mentioning.

thanks to the person who cracked the executable, we also now know that:
- the game doesn't support mp3
- the game doesn't have a tracker format soundtrack hard-coded into the executable (which would have been bizarre, but I guess possible)

what we don't know, or at least I haven't seen info on, is whether the internals of the arcade cabinet had a CD drive. I dunno, maybe somebody could dig into its win95 drivers and find out for certain.

additionally, while copying the remap command into this text I realized that I fucked it up in the repack (the one in the newspost). mea culpa, blah blah.
probably pointless to replace the link at this point.

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