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/vr/ - Retro Games

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>> No.7269509 [View]
File: 1.74 MB, 1920x1080, yk5fc1.wad.png [View same] [iqdb] [saucenao] [google]
7269509

>>7264949
[1-6] A. Lighting seems rather flat. Have some sector light variation with corresponding ceiling light flats.
B. Razor walls might be ok for Wizardry, but they don't look good here.
C. Walls need some trims where they meet at different angles. Study the original maps and dtwid.wad to get some idea.
D. You have long ardous journey ahead to become competent at making maps. Releases like Return To Saturn X and Sunlust have raised the bar so high, but id tech 1 is still the easiest engine to create maps for, I think.
Onward and outward anon. I wish you well.

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