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/vr/ - Retro Games

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>> No.1942061 [View]
File: 2.49 MB, 320x240, fixededitedmap.webm [View same] [iqdb] [saucenao] [google]
1942061

>>1942049
i fixed it and made a demo

changes:

remove zdoomism (line 195 changed from type 63 to type 1)

remove unneeded tags 1,3,4
-tag 1 used on sector 31 but no linedef with that tag.
-tag 3, 4 were used on manual doors (line 599/sector 54; lines 606,610 sector 4 resp.). manual doors always apply to backsector of line, no need for tags

move monsters in sectors 50,51 to not overlap walls and prevent them from lowering

move monsters down from ledge (sector 45) as it was too thin for them to be able to move

make secret area door stay open (it looked awkward after closing) and remove middle textures from interior side

http://temp-host.com/download.php?file=nn41np

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