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>> No.9422310 [View]
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9422310

I see you are arguing about true "Doom" game, but can you actually name a few distinctive things, that make some game a genuine "Doom-like" game.
I'd like to distinct modern "Boomer shooters" - that just filled with fast paced movement and gory graphics - and classic "Doom". For me Doom is about its limitations and linear progression through levels - you should always pistol-start at the beginning and gather stronger weapons, as you collect them so your enemies become worse and dangerous.

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