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/vr/ - Retro Games

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>> No.10493445 [View]
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10493445

>>10492905
They're right. There's two elements to classic Sonic: speed and exploration. They actively work against each other, because to explore you need to deal with fucking garbage slow-ass floaty platforming physics, and to go fast you have to ignore 90% of the stage. And god help you if you run into a rock or any other obstacle. Enjoy going through the motions to get back into a rhythm. The games actively work against themselves to provide a cohesive experience. There's a reason Sonic attracted all the weirdos and cringefest modern takes, and it's not because it had a solid core design that could take it through multiple generations and changes.

>> No.5898512 [View]
File: 48 KB, 600x514, dankey.jpg [View same] [iqdb] [saucenao] [google]
5898512

>>5897463
>hey guess what I'm playin

>> No.4665408 [View]
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4665408

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