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/vr/ - Retro Games

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>> No.8475248 [View]
File: 130 KB, 442x353, 3106227b940f8ec8c051f52973715f73.png [View same] [iqdb] [saucenao] [google]
8475248

>>8475130
One of the reasons I don't like this game is how rectangular the characters are. They're not even trying to hide it. Capcom made boxes that move around and drew pictures in them, it's so offputting.
Fucking @3 did this too, and I love that game, ut it's managable in there because of the fluid action and hot tunes.

>> No.8114213 [View]
File: 130 KB, 442x353, 3106227b940f8ec8c051f52973715f73.png [View same] [iqdb] [saucenao] [google]
8114213

I like CT2 better, and have it for DC
If I sold my DC collection to zoomers I could buy a new car.

>> No.7997529 [View]
File: 130 KB, 442x353, 3106227b940f8ec8c051f52973715f73.png [View same] [iqdb] [saucenao] [google]
7997529

>>7997507
FF and DQ are the least appealing and featureless of all JRPGs. The reason they get popularity is japanese people LOVE crap, and americans like things only by the fact that it's marketed/perceived popular.

I talk about this with my friend all the time. I have a good many games like Ruhdras, Star Ocean, Shining Force, Grandia, Tales of and shit are much more entertaining and worth praise compared to DQ or FF, any of them.

My saying is "the best examples of jrpgs are always the worst of that genre"

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