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>> No.7290710 [View]
File: 40 KB, 620x413, 1603735784008.jpg [View same] [iqdb] [saucenao] [google]
7290710

=== CURRENT PROJECT ===
500ml of /vr/
BETA, UPDATED:
https://archive.org/details/500ml-vr-halloween-beta
https://desuarchive.org/vr/thread/7041037/#7043379
https://discord.gg/F968y8Wj4x

=== NEWS ===
[1-13] vkQuake updated
https://github.com/Novum/vkQuake/releases/tag/1.05.2

[1-12] YamagiQ2 testbuild with vulkan
https://github.com/yquake2/yquake2/pull/643

[1-12] Crispy Doom 5.10.0 released
https://www.doomworld.com/forum/topic/67168-crispy-doom-5100-update-jan-12-2021/

[1-12] Shrak unofficial patch released
https://www.celephais.net/board/view_thread.php?id=62008

[1-10] Progs_dump v2.00 released, a dev kit that expands vanilla possibilites for mapping, adds QoL features
https://www.youtube.com/watch?v=gTbkLP3B2FE
https://drive.google.com/file/d/1A3v318I8s4ZtbOsW08ok7nY83mAXdOAX/view

[1-9]500ML updated with a new map for playtesting: >>7274097

[1-9]Quakewulf releases Security Terminal for Quake 2
http://quakeulf.suxos.org/3d/maps/console.zip

[1-8] Woof version 3.1.0 released
https://www.doomworld.com/forum/topic/112333-this-is-woof-310-jan-08-2021-updated-winmbf/

[1-7] Corruption Cards updated to 1.0
https://forum.zdoom.org/viewtopic.php?f=43&t=67939&p=1178053#p1178053

[1-6] Another anon shares a map they made for a larger project (Limit removing, MAP09 slot)
https://www.mediafire.com/file/2ivjew3sw4uipgf/hf09.wad/file

[1-6] Anon shares a WIP map, looking for feedback (ZDoom compatible)
https://files.catbox.moe/yk5fc1.wad

[1-4] Switcheroom 2 released
https://twitter.com/JawsInSpaceDW/status/1345389517637873668
https://www.doomworld.com/idgames/levels/doom2/megawads/swtchrm2

[1-4] Exclusive MacWolf stuff ported to macenwolf
https://www.moddb.com/mods/macenwolf/news/to-hell-and-back-again

[1-3] Hellrider GZDoom mod update.
https://forum.zdoom.org/viewtopic.php?f=43&t=68575

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0/edit?usp=sharing

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>> No.7154028 [View]
File: 40 KB, 620x413, 1603735784008.jpg [View same] [iqdb] [saucenao] [google]
7154028

=== CURRENT PROJECT ===
500ml of /vr/
BETA: https://desuarchive.org/vr/thread/7041037/#7043379
https://discord.gg/F968y8Wj4x

=== NEWS ===
[12-07] More stuff added to Macenwolf
https://www.moddb.com/mods/macenwolf/news/macenwolf-108-new-york-and-some-damp-prizon

[12-06] POOM a Doom "port" made for Pico8 engine
https://twitter.com/FSouchu/status/1335501419424702465
https://freds72.itch.io/poom

[12-05] Impressive Sega Genesis port of Doom by Krikzz using the Mega EverDrive PRO
https://github.com/krikzz/doom-68k

[12-05] Quake mod Copper updated.
https://www.quaddicted.com/reviews/copper_v1_15.html

[12-05] Scumhead released Lycanthorn II
https://www.youtube.com/watch?v=fMbNxYOyPj8

[12-03] Gothic Library DX for Cryptic Passage, restored based on beta
http://www.blood.freeminded.de/index.php?section=maps&id=624

[12-03] Sandy does a tour of MAP16 of Doom2 but in real life
https://youtu.be/g0DVwhy3R3k

[12-03] Zero Master does Doom II MAP18 in 12 seconds
https://www.youtube.com/watch?v=KDaakoJ15bc [Embed]

[11-30] Hellevator public beta (Boom speedmapping)
https://www.doomworld.com/forum/topic/117072

[11-30] DSDA-Doom 0.7.0 (PRBoom+ fork with extra tools)
https://www.doomworld.com/forum/topic/118074

[11-29] FutureShock32 updated (UI, server browser)
fb.com/permalink.php?story_fbid=2701770990088559&id=1556221081310228

[11-29] Updated: Champions to 2.7, Critical Shots to 1.6 >>7128308 #
https://forum.zdoom.org/viewtopic.php?t=60456
https://forum.zdoom.org/viewtopic.php?t=68078

[11-27] Dark forces 2 received a well made HD remaster pack
https://www.moddb.com/mods/jkgfxmod/news/jkgfxmod1-released

[11-24] Speedmap Snack Pack for Quake 1 released. Runs on the Copper mod.
https://www.quaddicted.com/reviews/snack.html

[11-20]Nightdive working on a Powerslave: EX PC and console enhanced edition
https://twitter.com/ThrowbackCorp/status/1329889365447897091?s=19

=== PREVIOUS ===
https://pastebin.com/PZDkqABT

TO SUBMIT NEWS, REPLY TO THIS POST

>> No.7027781 [View]
File: 40 KB, 620x413, cultist swag.jpg [View same] [iqdb] [saucenao] [google]
7027781

>>7027485
CRUDUX CRUO

>> No.6089796 [View]
File: 40 KB, 620x413, Cruo.jpg [View same] [iqdb] [saucenao] [google]
6089796

>> No.5775978 [View]
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5775978

I know that might be a weird question but where the hell the Cabal get all these goddamn cultists?
I can understand zombies from Doom,aliens from Duke etc. but there are so many of them for being just a cult.

>> No.5734750 [View]
File: 40 KB, 620x413, Cruo.jpg [View same] [iqdb] [saucenao] [google]
5734750

>>5734745
So I guess he would be more of Peter Steele then

>>5734664
Love the fact they're all dressed like cultists,it fits.

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