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/vr/ - Retro Games

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>> No.3485202 [View]
File: 130 KB, 1981x280, knight sprite sheet.png [View same] [iqdb] [saucenao] [google]
3485202

>>3484849

Speaking of sprites—does anyone know how to edit this kind of a sprite sheet? Master of the sword in MM7 that has 3 different colors (and you can see them to the left, given for reference). But the actual animations are all given in magenta color (to the right), to save space form duplicates.

How am I supposed to restore the real colors? I tried using "rotate color" in Gimp, it was more or less OK but made colors much brighter.

I'd make a ton of cool animations if it wasn't for that retarded magenta color.

>> No.3466309 [View]
File: 130 KB, 1981x280, knight sprite sheet.png [View same] [iqdb] [saucenao] [google]
3466309

Sprite editing question (I guess this is more /vr/ territory than /gd/)

Does anyone know how to edit this kind of sprite sheets? Basically, there's an enemy in the game that has 3 different colors (and you can see them to the left, given for reference). But the actual animations are all given in magenta color (to the right), to not make duplicates.

How am I supposed to restore the real colors? I tried using "rotate color" in gimp, it was more or less OK but made colors much brighter.

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