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>> No.10139149 [View]
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10139149

>>10139107
>but many platformers with lives copy the Super Mario World formula and allow you to farm endless lives
On top of games getting larger, longer and Save systems for level progress, ruining the concept further which makes Game Overs arbitrary and inconvenient -- they're Action Adventure games at that point.
The Rogue-like/lite genre has taken over being the new lives mechanic.

>> No.8145691 [View]
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8145691

>Z/ZX legacy collection flopped

>> No.5669275 [View]
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5669275

>>5664825
>This was a dream come true and I almost cried right there. She then said, "I talked with Headmaster Cid and he agreed that you would be PERFECT for SeeD, you just have to do...one thing". She then held my hand and looked deep into my eyes and said "...You have to kill yourself for the transfer to work correctly." I then gave her some questions, "How long do I have before the deal expires?" She then said "Cid said 3 months.." I added by saying "What's the most painless way?..." She giggled again, "Suicide will require pain buuut...if you want it quick...Get a gun and a nice shot to the head works.
hahahahahaha

>> No.5557902 [View]
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5557902

>>5557901

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