[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games

Search:


View post   

>> No.11557305 [DELETED]  [View]
File: 76 KB, 531x765, oblivion-highend.png [View same] [iqdb] [saucenao] [google]
11557305

>Poor game optimization is a very recent issue. Back in the retro days, devs would put more effort into squeezing every drop of performance possible
>Not even cream of the crop GPU and CPU combo at time could get respectable performance in oblivion
Care to explain yourself, /vr/?

>> No.10939379 [View]
File: 76 KB, 531x765, oblivion-highend.png [View same] [iqdb] [saucenao] [google]
10939379

was this kind of performance acceptable back then? were people even as obsessed with tech advances as they do today? like complaining about not getting stable framerates on starfield using dlss and stuff
i'd imagine your rooms gonna turn into sauna from all the excessive heat sli'ing two 7900 gtxes

Navigation
View posts[+24][+48][+96]