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/vr/ - Retro Games

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>> No.4344264 [View]
File: 384 KB, 1024x1536, Shadow Brah.jpg [View same] [iqdb] [saucenao] [google]
4344264

The N64's bilinear filtering was absolutely essential. You couldn't render smooth skies and water and vegetation and transparencies without it. PS1 games that tried to replicate these effects looked terrible. Shadow Man PS1 looks and runs horrifically.

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