[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games

Search:


View post   

>> No.8415289 [View]
File: 45 KB, 214x214, 1632284257026.png [View same] [iqdb] [saucenao] [google]
8415289

>>8415210
alright, I've been trying not to frighten anyone away with autism, so I haven't been bringing this up as often. but since you asked: I'm the anon who pitched the concept for the virgin wizard boss fight. the programmer anon did a great job for the most part, intuitively getting it right and realizing my vision. it's pretty good as it stands, but I want to perfect it.

There are 3 issues, probably 2 remaining:
1. give him unique spritework, which I think is already done, pic related.
2. he needs a condition added so that he requires two vertical tiles above any surface in order to spawn. Currently he can spawn inside of blocks, which interfere with or block his shots.
3. I think an extra increment should be added to the increase of difficulty, which is too sudden and jarring. after 2/5 hits, his shots should be ~2x speed, with fast shots coming in at 3/5 hits. It would also be cool if shell reflect were set to normal speed at 2/5, then fast at 3/5 (apparently, shell reflect usually returns normal shells fast, and vice-versa, so you'd have to invert). if that's too difficult, I'd settle for just starting fast shell reflect at the third hit or 3/5.

>> No.8401392 [View]
File: 45 KB, 214x214, 1632284257026.png [View same] [iqdb] [saucenao] [google]
8401392

>>8400652
ok, I thought it was an easy fix. that clears it up.

>>8400923
I liked the revisits, although they could be toned down a little.
I agree that my boss fight was executed well. however, there's still room to improve. it seems better spritework has been submitted (pic related), but there's still the issue of spawning on top of tiles, and the jarring increase in difficulty. but as I said, I'm willing to be patient while higher priorities are dealt with.

>> No.8221393 [View]
File: 45 KB, 214x214, file.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8220675
>>>/trash/42259997
Great stuff. I was getting concerned for OP after the lack of updates. I hope he got the level edits and that wizard resprite I sent him as well.

>> No.8161962 [View]
File: 45 KB, 214x214, file.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8161915
>>8161929
Is this better?

Navigation
View posts[+24][+48][+96]