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/vr/ - Retro Games

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>> No.10539710 [View]
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10539710

>>10539687
He wants to "pet" you back.

>> No.9692167 [View]
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9692167

>>9692125
Naw, in real life dolphins spend their days gorging on fish they're way faster than and gang raping seals with their giant prehensile penises.

>> No.9537720 [View]
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9537720

>>9535820
>It's not something like Space Harrier or Streets of Rage that you can play and even if it kicks your ass, still have fun with the pacing

See I guess I just don't see it that way. While I love Space Harrier to a huge degree, I also like Ecco. They are very different, but I don't see that as a bad thing. I hate this comparison being thrown around, but in many ways Ecco is like Demon's Souls was compared to other contemporary games.

From an objective standpoint there are many harder retro games, Ninja Gaiden, Castlevania 3, Super Ghouls n Ghosts, Battletoads, 1ccing Gradius etc (all of which get regular threads here by people declaring that the difficulty is overstated) are all much harder than anything Ecco throws at you, even the last levels. Most games, especially platformers have similar enough controls that you tangentially get good at others while playing it. With Ecco, nothing else plays like it so you're also learning a whole new control scheme.

However, all those games have a similar flow which is much more action focused. Ecco is all about being careful, scoping out the environment with your sonar and clearing an area of enemies so when you have to rush through you can. It's very different from many other console games of the era, but I don't see that as a bad thing.

>>9536263
It's really not a handwave, it's how the game is designed. You can call it tedious, but it was never meant to be a bing bing wahoo rush to the finish type game. Unreliable just makes no sense, if you want to permakill an enemy, you can. It's about making the decision you want to.

Again as I always say in these threads, since first playing Ecco has always been in my top selection of games and I almost always have a playthrough on the go somewhere. Along with that love is the understanding it doesn't appeal to everyone, but I don't see that as a bad thing. Games should appeal to many different people.

>> No.7092415 [View]
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7092415

>>7090740
He probably wouldn't be impressed by your tiny member though, given a dolphin's penis is about three feet long and prehensile.

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